Virtual Architecture and Design
I design and build in 3D navigable, comfortable, inspiring, and intuitive immersive spaces for work and play. Drawing upon 30 years of experience as an architect, 3D artist, and VR designer, I can work with you to create bespoke immersive environments for your engagement needs. My portfolio includes:
Lobbies
Work- and meeting spaces
Theater and narrative spaces
Game levels for single- and multiplayer games
From real world first prize winning futuristic architectural designs like the Risor hotel competition project INTEXT, to award winning virtual set design productions for TV 2 and Swedish artist September and newer immersive architecture projects for Varjo/Dimension10, Ocean Visioneering and HoloCap, I design virtual spaces that look and perform across a range of delivery platforms.
I can provide complete 3D scenes optimized for real-time performance in VR or for web targeting mobile devices or PC in either Unreal Engine or Unity, or a raw textured and lit 3D model for implementation by your team. My specialty is to design spaces that are comfortable to be in and easy to navigate based on a strong foundation of architecture, environmental psychology and visual art theory.